Improved how to apply physics forces#1568
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Replaced the message based API to apply forces with one where you register forces for a given duration. This way the engine can automatically apply forces every frame, even when there are no game updates for a component. This makes forces framerate independent, and it's also possible to update objects less frequently.
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Replaced the message based API to apply forces with one where you register forces for a given duration. This way the engine can automatically apply forces every frame, even when there are no game updates for a component. This makes forces framerate independent, and it's also possible to update objects less frequently.